Friday the 13th on Xbox One Finally Fixed, Full Patch Notes Released

Illfonic and Gun Media have finally released a patch for the Friday the 13th Xbox One version. Xbox players have been clamoring for the developers to fix the game, and the day is finally here. The patch addresses a host of pretty serious bugs, issues, and missing features, which the PS4 and PC versions already got rid of a while ago.

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Friday the 13th on Xbox One Finally Fixed, Full Patch Notes Released
Friday the 13th on Xbox One Finally Fixed, Full Patch Notes Released

Xbox One players of Friday the 13th can finally breathe a sigh of relief. Their version of the game finally got a patch, addressing the numerous issues that made playing the game a pain. The developers promise that this is just the beginning; more patches will be coming down the line. Hopefully, this patch will make the game way more playable.

Here are the full patch notes from the Friday the 13th Xbox update (via Eurogamer):

  • Increased stability due to memory issues.
  • Fixed audio threading issue that could cause stability problems.
  • Fixed an issue where users could swap save games to use a DLC only Jason in game.
  • Fixed an issue where sometimes matchmaking wouldn’t find open lobbies. Now can backfill a lot better.
  • Switched to new memory allocator that increases performance and frame rate.
  • Matchmaking Fixes. Should decrease amount of time it takes to match make.
  • Added a Random option in the lobby.
  • Increased effectiveness of Jason and Counselor spawn preference options. Shuffling the possible Jason list 3x as much to help randomness.
  • Fixed issue with Jason’s morph cursor not always showing
  • Disabled inhale sound effect for breathing while in a hiding spot.
  • Made dead body stingers less obnoxious: Ignored while being pursued by Jason; 10s cooldown; Will not fire for witnessed nearby deaths.
  • Various fixes to the different glitch / hide / exploit spots.
  • Fixed issue where you have infinite stamina.
  • Fixed a few areas where the player couldn’t reach with Jason. Also fixed a stuck spot on Packanack.
  • Fixed perk roller UI sometimes getting stuck if there is an error talking to the database.
  • Fixed session heartbeat requests to be more resilient to service failures.
  • Fixed character hair stretching at lower frame rate.
  • Fixed Jason not always aborting the knife throw when stunned.
  • Fixed a case where it was possible to get stuck in a knife throw.
  • Fixed some visibility issues with the door interaction icons.
  • Fixed some placement issues with dropped items.
  • Fixed Jason’s mask floating when knocked off.
  • Fixed Jason not always cancelling shift or morph if they hit a car in reverse.
  • Fixed an issue with the hiding spot exit code.
  • Fixed Counselors potentially getting stuck inside of a wall if hit while climbing through a window at the perfect time.
  • Fixed Rotate Minimap With Player not updating when changed until a map change.
  • Fixed some host specific crashes.
  • Fixed people being able to share settings save games.
  • Fixes for DLC.

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A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

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