The Witcher 3 Gwent Cards List

Gwent cards are special playing cards used in an ancient dwarven game in The Witcher 3: Wild Hunt. Gwent is a competitive sport in the Northern Realms, so you’ll need a great deck and a quick wit to beat some of the stronger players.
To build a great deck, you’ll need to collect rare cards. In this guide, we’re going to show you all the Gwent cards, their effects and locations. We also have a general Gwent guide for newcomers.

You can also check out our new guides – Gwent Players and Merchants and Gwent Strategy Guide.


witcher 3 gwent cards
There are four faction decks to choose from when playing: the Northern Realms, the Nilfgaardian Empire, the Scoia’tael and the Monsters. There are also neutral cards, which you can put in any deck. Each faction has its own unique cards, passive perks and leader abilities. You can unlock new cards by doing quests, buying them from vendors and finding them throughout the world.

Innkeeper Elsa – White Orchard Gwent Card Purchase Location

Innkeeper Elsa in White Orchard tavern sells cards. You’ll talk with her during the main quest “Lilac and Gooseberries”.

Northern Realms Deck

Name Preview Strength Type Ability Location
Foltest, King of Temeria Foltest King of Temeria card   Leader Instantly play an
Impenetrable Fog from your deck
You start with it.
Foltest, Lord Commander Of The North Foltest Lord Commander of the North card   Leader Clear all
weather effects
Elsa, White Orchard Tavern
Foltest The Steel-forged Foltest The Steel-forged card   Leader Destroy enemy’s siege units
if their combined strength
is over 10
Passiflora, Novigrad
Foltest The Siegemaster Foltest The Siegemaster card   Leader Double the strength of your
siege units if you have a
Commander’s Horn in the row
Nobleman at Vizima Palace
Philippa Eilhart Philippa Eilhart card 10 Hero
Ranged
Immune to special cards Random win
Vernon Roche Vernon Roche card 10 Hero
Melee
Immune to special cards Hadko, Midcopse
Esterad Thyssen Esterad Thyssen card 10 Hero
Melee
Immune to special cards Djikstra, Novigrad Bathhouse
John Natalis John Natalis card 10 Hero
Melee
Immune to special cards Ravvy, Golden Sturgeon Tavern, Novigrad
Thaler Thaler card 1 Siege Spy Inkeeper, Arinbjorn, Skellige
Redanian Foot Soldier Redanian Foot Soldier card 1 Melee / You start with it
Poor Fucking Infantry Poor Fucking Infantry card 1 Melee Tight Bond You start with it
Kaedweni Siege Expert Kaedweni Siege Expert Card 1 Siege Morale Boost You start with it
Yarpen Zigrin Yarpen Zigrin card 2 Melee / You start with it
Sigismund Dijkstra Sigismund Dijkstra card 4 Melee Spy Philip Strenger, Crow’s Perch
Sheldon Skaggs Sheldon Skaggs 4 Ranged / You start with it
Blue Stripes Commando blue stripes commando card 4 Melee Tight Bond Elsa, White Orchard Tavern
Sabrina Gevissig Sabrina Gevissig card 4 Ranged / You start with it
Ves ves card 5 Melee / You start with it
Siegfried of Denesle Siegfried of Denesle Card 5 Melee / You start with it
Prince Stennis prince stennis card 5 Melee Spy You start with it
Crinfrid Reavers Dragon Hunter Crinfrid Reavers Dragon Hunter card 5 Ranged Tight Bond Elsa, White Orchard Tavern
Keira Metz Keira Metz card 5 Ranged / You start with it
Dun Banner Medic dun banner medic card 5 Siege Medic You start with it
Sile de Tansarville Sile de Tansarville card 5 Ranged / You start with it
Siege Tower Siege Tower card 6 Siege / Random win
Dethmold Dethmold 6 Ranged / You start with it
Trebuchet trebuchet card 6 Siege / You start with it
Ballista Ballista Card 6 Siege / You start with it
Catapult Catapult Card 8 Siege Tight Bond Elsa, White Orchard Tavern
Special abilities:
  • Spy – Place on your opponent’s battlefield (counts towards opponent’s total), and draw 2 cards from your deck.
  • Medic – Choose one card from your discard pile and play it instantly (no heroes or special cards).
  • Tight Bond – Place next to a card with the same name to double the strength of both cards.
  • Morale Boost – Adds 1 strength to all units in the row (except itself).

Nilfgaardian Empire Deck

Name Preview Strength Type Ability Location
Emhyr var Emreis,
His Imperial Majesty
Emhyr var Emreis His Imperial Majesty card   Leader Play a Torrential Rain from your deck You start with it.
Emhyr var Emreis,
Emperor of Nilfgaard
Emhyr var Emreis Emperor of Nilfgaard card   Leader Lets you see 3 random cards from opponent’s hand Innkeeper, Inn at the Crossroads
Emhyr var Emreis,
The White Flame Dancing on the Graves of His Foes
Emhyr var Emreis the White Flame card   Leader Cancel opponent’s leader ability Complete Gwent: Skellige Style
Emhyr var Emreis,
The Relentless
Emhyr var Emreis the Relentless card   Leader Pick a card from opponent’s discard pile Passiflora, Novigrad
Tibor Eggebracht Tibor Eggebracht card 10 Hero
Ranged
Immune to special cards Olivier, Kingfisher Inn, Novigrad
Letho of Gulet Letho of Gulet card 10 Hero
Melee
Immune to special cards Boatbuilder, Oreton
Morvran Voorhis Morvran Voorhis card 10 Hero
Siege
Immune to special cards Marquise Serenity, Passiflora, Novigrad
Menno Coehoorn Menno Coehoorn card 10 Hero
Melee
Immune to special cards Innkeeper, Inn at the Crossroads
Siege Technician Siege Technician card 0 Siege Medic Inkeeper, Golden Sturgeon
Etolian Auxiliary Archers Etolian Auxiliary Archers card 1 Ranged Medic Merchant, Midcopse
Albrich Albrich card 2 Ranged / Merchant, Crow’s Perch
Sweers Sweers Card 2 Ranged / Merchant, Claywich Village
Nausicaa Cavalry Rider Nausicaa Cavalry Rider card 2 Melee Tight Bond Merchant, Crow’s Perch
Vreemde Vreemde card 2 Melee / Random win
Rotten Mangonel Rotten Mangonel card 3 Siege / Random win
Morteisen morteisen card 3 Melee / Merchant, Midcopse
Puttkammer puttkammer card 3 Ranged / Merchant, Claywich Village
Impera Brigade Guard Impera Brigade Guard Card 3 Melee Tight Bond Merchant, Crow’s Perch
Vanhemar vanhemar card 4 Ranged / Random win
Vattier de Rideaux Vattier de Rideaux card 4 Melee Spy Random win
Rainfarn Rainfarn card 4 Melee / Merchant, Midcopse
Cynthia Cynthia card 4 Ranged / Quartermaster, Crow’s Perch
Zerrikanian Fire Scorpion Zerrikaninan Fire Scorpion card 5 Siege / Merchant, Crow’s Perch
Young Emmisary Young Emmisary card 5 Melee Tight Bond Innkeeper, Cunny of The Goose
Renuald Aep Matsen Renuald Aep Matsen card 5 Ranged / Random win
Siege Engineer Siege Engineer card 6 Siege / Innkeeper, Inn at the Crossroads
Cahir Mawr Dyffryn aep Ceallach Cahir Mawr Dyffryn aep Ceallach card 6 Melee / Random win
Fringilla Vigo Fringilla Vigo card 6 Ranged / Caesar Bilzen
Assire var Anahid Assire var Anahid card 6 Ranged /  
Shilard Fitz-Oesterlen Shilard Fitz-Oesterlen card 7 Melee Spy Random win
Stefan Skellen Stefan Skellen card 9 Melee Spy Random win
Heavy Zerrikanian Fire Scorpion Heavy Zerrikanian Fire Scorpion card 10 Siege / Merchant, Midcopse
Black Infantry Archer Black Infantry Archer card 10 Ranged / Merchant, Midcopse
Special abilities:
  • Spy – Place on your opponent’s battlefield (counts towards opponent’s total), and draw 2 cards from your deck.
  • Medic – Choose one card from your discard pile and play it instantly (no heroes or special cards).
  • Tight Bond – Place next to a card with the same name to double the strength of both cards.
  • Morale Boost – Adds 1 strength to all units in the row (except itself).

Scoia’tael Deck

Name Preview Strength Type Ability Location
Francesca, Pureblood Elf Francesca Findabair Pureblood Elf card   Leader Play Bitting Frost from you deck You start with it
Francesca The Beautiful Francesca Findabair The Beautiful card   Leader Double the strength of your Ranged
row if there’s no Commander’s Horn
Complete Gwent: Big City Players
Francesca, Daisy of The Valley Francesca Findabair Daisy of The Valley card   Leader Draw an extra card at the start of the battle Innkeeper, Cunny of the Goose
Francesca, Queen of Dol Blathanna Francesca Findabair Queen of Dol Blathanna card   Leader Destroy opponent’s Melee units if
his Melee strength is over 10
Passiflora, Novigrad
Saesenthessis Saesenthessis card 10 Hero
Ranged
Immune to special cards Roche, Temerian Resistance Camp
Iorveth Iorveth card 10 Hero
Ranged
Immune to special cards Druid, Gedyneith, Ard Skellig (Shock Therapy quest)
Isengrim Faoiltiarnah Isengrim Faolitarna card 10 Hero
Melee
Morale,
Immune to special cards
Zed’s home, Novigrad
Eithne Eithne card 10 Hero
Ranged
Immune to special cards Zoltan, Rosemary and Thyme, Novigrad
Havekar Healer Havekar Healer card 0 Ranged / Random win
Riordain Riordain card 1 Ranged / Random win
Toruviel Toruviel card 2 Ranged / Random win
Elven Skirmisher Elven Skirmisher card 2 Ranged Muster Innkeeper, Urialla Village, Skellige
Dwarven Skirmisher Dwarven Skirmisher card 3 Melee Muster Stjepan, Alchemy Inn, Oxenfurt
Ciaran aep Easnillien Ciaran aep Easnillien card 3 Ranged Agile Random win
Vrihedd Brigade Recruit Vrihedd Brigade Recruit card 4 Ranged / Random win
Dol Blathanna Archer Dol Blathanna Archer card 4 Ranged / Merchant, Passiflora, Novigrad
Hav’caaren Medic   5 Melee Muster Merchant, Seven Cats Inn, Novigrad
Havekar Smuggler Havekar Smuggler card 5 Melee Spy Merchant, Seven Cats Inn, Novigrad
Mahakaman Defender Mahakaman Defender card 5 Melee Muster Merchant, Seven Cats Inn, Novigrad
Vrihedd Brigade Veteran Vrihedd Brigade Veteran card 5 Melee Agile Olivier, Kingfisher Inn, Novigrad
Dennis Cranmer Dennis Cranmer card 6 Melee / Random win
Filavandrel Filavandrel card 6 Ranged Agile Random win
Ida Emean Ida Emean card 6 Ranged / Random win
Yaevinn Yaevinn card 6 Melee Agile Sjusta, Kaer Trolde, Skellige
Barclay Els Barclay Els card 6 Melee Agile Innkeeper, Golden Sturgeon, Novigrad
Dol Blathanna Scout Dol Blathanna Scout card 6 Melee Agile Innkeeper, Golden Sturgeon, Novigrad
Milva Milva card 10 Ranged Morale Win at ball, Vegelbud Estate, Novigrad
Special abilities:
  • Muster – Immediately play cards with the same name.
  • Medic – Choose one card from your discard pile and play it instantly (no heroes or special cards).
  • Agile – Card can be placed into Melee or Ranged row.
  • Morale – Adds 1 strength to all units in the row (except itself).

Monster Deck

Name Preview Strength Type Ability Location
Eredin, Commander of the Red Riders Eredin Commander of the Red Riders card   Leader Play a weather card from your deck You start with it
Eredin, Bringer of Death Eredin Bringer of Death card   Leader Discard 2 cards and draw 1 of your choosing Complete Gwent: Velen Players
Eredin, Destroyer of Worlds Eredin Destroyer of Worlds card   Leader Take one card from the discard pile Passiflora, Novigrad
Eredin, King of The Wild Hunt Eredin King of the Wild Hunt card   Leader Double the strength of Melee row, unless there’s a Commander’s Horn Innkeeper, New Port Inn, Kaer Trolde, Skellige
Kayran Kayran card 8 Hero
Ranged
Morale
Immune to special cards
Random win
Leshen Leshen card 10 Hero
Ranged
Immune to special cards Ermion, Gedyneith, Skellige
Imlerith Imlerith card 10 Hero
Melee
Immune to special cards Random win
Draug Draug card 10 Hero
Melee
Immune to special cards Crach an Craite, Kaer Trolde, Skellige
Ghoul Ghoul card 1 Melee Muster Inkeeper, Harviken, Skellige
Nekker Nekker card 2 Melee Muster Inkeeper, Harviken, Skellige
Wyvern Wyvern card 2 Ranged / Random win
Foglet Foglet card 2 Melee / Innkeeper, Svorlag, Skellige
Celaeno Harpy Celaeno Harpy card 2 Ranged / Random win
Gargoyle Gargoyle card 2 Ranged / Random win
Cockatrice Cockatrice card 2 Ranged / Random win
Harpy Harpy card 2 Ranged Agile Innkeeper, Harviken, Skellige
Endrega Endrega card 2 Ranged / Random win
Vampire: Bruxa Vampire: Bruxa card 4 Melee Muster Win at ball, Vegelbud Estate, Novigrad
Vampire: Fleder Vampire: Fleder card 4 Melee Muster Innkeeper, Harviken, Skellige
Vampire: Garkain Vampire: Garkain card 4 Melee Muster Random win
Vampire: Ekimmara Vampire: Ekimmara card 4 Melee Muster Innkeeper, Svorlag, Skellige
Arachas Arachas card 4 Melee Muster Innkeeper, Arinbjorn, Skellige
Botchling Botchling card 4 Melee / Innkeeper, New Port Inn, Kaer Trolde, Skellige
Forktail Forktail card 5 Melee / Random win
Plague Maiden Plague Maiden card 5 Melee / Random win
Griffin Griffin card 5 Melee / Random win
Werewolf Werewolf card 5 Melee / Innkeeper, Urialla Village, Skellige
Frightener Frightener card 5 Melee / Random win
Ice Giant Ice Giant card 5 Siege / Innkeeper, Svorlag, Skellige
Grave Hag Grave Hag card 5 Ranged / Random win
Vampire: Katakan   5 Melee Muster Jarl Lugos, Kaer Muire, Skellige
Crone: Whispess Crone: Whispess card 6 Melee Muster Innkeeper, Arinbjorn, Skellige
Crone: Brewess Crone: Brewess card 6 Melee Muster Random win
Crone: Weavess Crone: Weavess card 6 Melee Muster Old Sage, Benek
Arachas Behemoth Arachas Behemoth card 6 Siege Muster Random win
Fire Elemental Fire Elemental card 6 Siege / Random win
Fiend Fiend card 6 Melee / Innkeeper, Arinbjorn, Skellige
Earth Elemental Earth Elemental card 6 Siege / Innkeeper, New Port Inn, Skellige
Special abilities:
  • Muster – Immediately play cards with the same name.
  • Agile – Card can be placed into Melee or Ranged row.
  • Morale – Adds 1 strength to all units in the row (except itself).

Neutral Cards

Name Preview Strength Type Ability Location
Geralt of Rivia Geralt of Rivia card 15 Hero
Melee
Immune to special cards Thaler, Seven Cats Inn, Novigrad
Cirilla Fiona Elen Riannon Cirilla Fiona Elen Riannon card 15 Hero
Melee
Immune to special cards Merchant, Camp in Novigrad Forest
Yennefer of Vengerberg Yennefer of Vengerberg card 7 Hero
Ranged
Medic
Immune to special cards
Stjepan, Alchemy Inn, Oxenfurt
Triss Merigold Triss Merigold card 7 Hero
Melee
Immune to special cards Lambert, Nowhere Inn, Novigrad
Avallac’h Avallac’h card 0 Hero
Melee
Spy
Immune to special cards
Gremita, Gedyneith, Skellige
Dandelion Dandelion card 2 Melee Morale Win at ball, Vegelbud Estaten, Novigrad
Zoltan Chivay Zoltan Chivay card 5 Melee / Random win
Emiel Regis Rohellec Terzieff Emiel Regis Rogellec Terzieff 5 Melee / Random win
Vesemir Vesemir card 6 Melee / Vivaldi, Vivaldi’s Bank, Novigrad
Villentretenmerth Villentretenmerth card 7 Melee Scorch Random win
Special abilities:
  • Spy – Place on your opponent’s battlefield (counts towards opponent’s total), and draw 2 cards from your deck.
  • Scorch – Destroy opponent’s Melee units if his Melee strength is over 10.
  • Morale – Adds 1 strength to all units in the row (except itself).
  • Medic – Choose one card from your discard pile and play it instantly (no heroes or special cards).

Special Cards

The only special cards we’ve seen so far are weather cards – they are used to decrease the strength of certain unit types.

Name Preview Description Location
Biting Frost Biting Frost Card Sets the strength of all melee units to 1 for both players You start with it
Impenetrable Fog impenetrable fog card Sets the strength of all ranged units to 1 for both players You start with it
Torrential Rain Torrential Rain card Sets the strength of all siege units to 1 for both players You start with it
Clear Weather Clear Weather card Eliminates all weather effects from the board. You start with it
Decoy Decoy card Swap with a card on the battlefield to return it to your hand. Elsa, White Orchard Tavern
Scorch Scorch card Destroy all cards on the board with 7 strength or more. Innkeeper, Cunny of the Goose, Novigrad
Commander’s Horn Commander's Horn card Double the strength of a row (for that player only). Innkeeper, Inn at the Crossroads
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Ketchua has been writing about games for far too long. As Señor Editor, he produces words (and stuff) for Gosunoob. There are a lot of words (and stuff) there, so he's terribly busy. Especially if you need something.

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20 COMMENTS

    D
    Dusnt Meter

    Somebody has probably said it, but :
    1) Philippa is Ranged type, not Siege.
    2) Dandelion doesn’t have morale, he doesn’t add 1 to strength, he doubles it in his row – it’s called “Commander’s Horn” ability.
    3) Scorch doesn’t do what you say it does, it destroys the strongest (non-hero) card(s). (The (s) meaning if there’s more cards of highest value it destroys all of them)
    The Villentretenmerth card also doesn’t have the exact Scorch ability, his ability means “Destroy your enenmy’s strongest Close combat unit(s) if the combined strength of all his or her close combat units is 10 or more” taken straight from the game.
    4) Also should mention that muster takes cards from both deck and hand and plays them, and that they don’t always match with the whole name, but more likely a type (e.g. any Vampire plays also all other Vampire, whether it’s a Garkain or a Bruxa. Arachas also summon the Arachas Behemoth card and the three Crones are in another group).
    5) Should mention the fact that once an Agile card is placed, it can’t be moved into other row.
    It’s still a great list and you are awesome, thanks.

      D
      Darren

      Also, I feel that the Medic definition of “no special cards” should be modified. And I mean on the game as well, not just on this site. It’s not obvious until you see another player do these or try them yourself. (I use the word “revive” because it’s easier and shorter than saying, “choose another card from the discard pile.” )

      1. A medic can “revive” a medic, which will allow the player to revive another
      2. A spy card that is revived by a medic allows the player to draw 2 cards
      3. When a medic revives a muster card, only the card chosen will be played; the muster ability works only one time
      4. Morale Boost… while you probably wouldn’t do this, you can revive and use a morale boost
      5. Dandelion’s Commander’s Horn will be activated again when he is revived
      6. I haven’t tried Agile, but I can’t imagine why you wouldn’t be able to choose which line the revived Agile card goes on. Can anyone verify?
      7. Tight Bond most certainly works after being revived and placed next to one another

      So the statement of “no heroes or special cards” should actually be “all non-hero cards can be played and all special abilities other than muster will work when the card is revived.”

        D
        Darren

        I just realized that the phrase “special card” specifically refers to cards you’re only allowed to have 10 of in your deck: Weather, Decoy, Scorch and Commander’s Horn. The cards I spoke of are not special cards, but cards with abilities. I still think that it should be pointed out – both on the game and on this site – that every ability other than Muster will work when revived.

        Also, I don’t want to spam this board any more than I already have so I’ll just point it out here: Saw a tiny mistake in the Scoia’tael Deck. The Havekar Smuggler is not a Spy, it’s ability is Muster.

    J
    Joshua

    I have had an innkeeper in Skellige play a Neutral Card called “Mysterious Elf”. Details….

    Name: Mysterious Elf
    Faction: Neutral
    Type: Hero (can’t remember the range)
    Strength: 0
    Ability: Spy

    Easily the best spy card in the game, since even a monster deck could use it and of course the 0 strength is nice. While I did get to use it once with a dummy card, unfortunately the innkeeper did not drop it and no idea how you obtain it. (guess I will get a screenshot if I ever see it again).

      M
      May

      The “Mysterious Elf” card is in fact the Avallac’h neutral card (Gremita, Gedyneith, Skellige).

      I guess it only depends on the version of the game you have since, in French, it is always “Mysterious Elf” and never “Avallac’h” even after I completed the main quest where we discover who he really is.

        M
        Matthew Rumsey

        its the dlc that changes its name. Not the knowledge of who he is

      B
      Bob Barker

      Joshua you didn’t get to use the Elf with a dummy card.. you can’t “dummy” unique cards.

      Z
      Zer0

      I imagine you found it already but you will receive it if you continue playing any of the Gwent quests that ask of you to win rare cards from the various players in the world.

    P
    Phil

    A question: can you receive multiples of each card? I only have the one catapult that I purchased from White Orchard, but its tight bond ability is useless without another catapult card. Can you buy or win more of them elsewhere?

      A
      Andrew

      I got a second Catapult card from the Madam at the Passiflora in Novigrad. She had it for sale. Equally, I have 4 or 5 Mahakaman Defenders because I just auto-buy all cards any merchant has for sale. So the answer to your question is yes you can get multiples of cards but I believe it is just luck based depending on which cards a merchant happens to have stocked.

        A
        Andrew

        Also, the same issue can be applied to Crinfrid Reavers Dragon Hunter car which has Tight Bond yet I have only ever seen one of.

    K
    Kiluns

    In the quest “A Matter of Life and Death” there are 3 gwent cards, Dandelion, Milva, and Vampire: Bruxa. After this quest is done these three cards are unobtainable. How likely is there to be a patch to make these cards obtainable after the quest is complete for players who want to collect all the cards.

    B
    Brady

    Has anyone had any trouble getting the Wyvern card? It says random but I don’t think that’s true because I’ve basically beaten everyone you can play and that’s the last card I need. Haven’t gotten it. Reloaded twice and beat ten people in a row, still no card.

    D
    Darren

    Excellent list! Thank you for your hard work!

    There are so many cards that one can get from a random win. Someone should put together a list of the merchants/NPCs that distribute a random win. That way the people looking to 100% their Gwent deck can just go down a checklist. Even better, a map like IGN has for all the different places of interest, but a map for all the random card distributors. Just my $0.02.

    S
    Simon

    Thank you so much, was going to snap the disk in half if I thought I had to play through for a third time (I love the game, but not that much) . Needed 1 card, and found it exactly where you said it would be.
    And screw the Nay Sayers, its a great list for finding cards as most people will be using it for, not as the tubes seem to think its so important to state that the spy shags the medic – medic sucks off the muster…..

    D
    Drew

    Medic doesn’t cancel muster- muster by definition can only happen once per game as the cards have all been played and can’t be pulled from discard through muster. But if somehow you got two like muster cards back to your hand it would play them all. It’s just that this power can’t pull what is no longer available. So the medic reinstigates special abilities when they are applicable- just can’t revive hero cards. On a different note- I can’t seem to find enough monster cards to even make a full deck 🙁 and getting more than two tight bond cards adds the attack to the total each time – e.g. 4 to 8 to 12 to 16 (1,2,3,4 like cards). I got 4 northern tight bond cards. Also using decoy on your medic can help pull multiple cards from discard- I pull my tight bond cards to get two plays out of them. It’s a lifesaver.

    R
    roku

    I’m back to white orchard but Elsa is gone, how can I get those card from Elsa?

    M
    Maldervich

    The merchant you save from the Griffin should have all the cards the inkeep had.

    H
    Hesher of sorrow

    Mysterous elf card never dropped for me during mission, guess i got screwed. Any other way to obtain this card?

    Z
    Zaikeiil

    Well, I am just going to use this as a checklist to see which ones I don’t have still. My collectors edition stratagy guide of the game might show some wear and tear, but there’s no way I am going to mark in it just so I know which qwent cards I don’t have yet.

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