Call of Duty: Black Ops 3 Update Live, Full Patch Notes Released

Activision has released a new patch for Call of Duty: Black Ops 3. Aside from general stability improvements, the patch brings a lot of new stuff to the Zombies part, as well as a long, long list of bug fixes, both global and specific.

Call of Duty: Black Ops 3 Update Live, Full Patch Notes Released
Call of Duty: Black Ops 3 Update Live, Full Patch Notes Released

There’s a new patch out for Call of Duty: Black Ops 3. According to the official website, it’s available on PlayStation 4 and Xbox One. The patch notes are pretty lengthy; there are a lot of various bug fixes, tweaks and issues addressed. Below, you can check out the full patch notes.

GENERAL

  • General Stability Improvements.

ZOMBIES

Global

  • Added the M1911 and AK74-U to Zombies Chronicles
  • Updated wall buys in specific maps with the stg-44 and mp40
  • Fixed a bug that would cause a player’s screen to shake when another player fired the Mark II
  • Fixed an issue where “Turned” zombies would continue to display bullet impacts and play bullet impact sound effects
  • Fixed an issue where the magic box would stop functioning after a fire sale
  • Addressed various exploits across all maps
  • Fixed various collision and pathing issues

Revelations

  • Fixed an issue where players were downed immediately after teleporting into the Dark Arena

Moon

  • Increased the volume of the excavator voice over audio
  • Fixed an issue where players can get launched into the air after walking off a gravity lift
  • Fixed various bugs that would occur if the player was in Area 51 during the rocket launch sequence
  • Various hacker tool bug fixes
  • Fixed an issue that would cause lighting to stream in slowly after teleporting from Area 51
  • Fixed a bug where the Gersh device would not function in certain areas of the map

Shi No Numa

  • Fixed an issue where flogger kills were not counting towards the Trapeze Artist challenge

Origins

  • Balanced the Panzersoldat’s health
  • Fixed an issue where the Panzersoldat could get stuck inside walls
  • Fixed various Panzersoldat pathing issues and bugs
  • Fixed an issue where players could take damage after being stomped by the robot while wearing the golden helmet
  • Fixed an issue where players were getting downed by the robot while in the trenches
  • Fixed various Elemental Staff bugs and exploits
  • Fixed Templar pathing issues
  • Fixed an issue where the robot hatch would fail to open after being hit
  • Fixed an issue where all perk machines would stop functioning after a generator had been recaptured
  • Reduced buyable door prices in the starting area while playing online solo games
  • Players will receive a double points powerup after capturing the first generator while playing in solo games

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A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

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