Warzone Season 2 Reloaded Weapon Buffs & Nerfs

Warzone Season 2 Reloaded patch notes are here, along with all balance changes, including various weapon buffs and nerfs. The Warzone Season 2 Reloaded comes with an abundance of changes across the board. And while the biggest new features are Rebirth Island rework, three new modes, and the new Weapon Trade Station feature, competitive players are always more interested in weapon balance changes. Read on to find out all Warzone Season 2 Reloaded weapon buffs and nerfs.

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All weapon balance changes in Warzone Season 2 Reloaded

Warzone Season 2 Reloaded Weapon Balance Changes

The Warzone Season 2 Reloaded update brings weapon adjustments across several classes and types of attachments. And while not as comprehensive as some previous Warzone updates, there’s are still quite a few important changes. Several Marksman Rifles have their Bullet Velocity increased. Melee Weapons now execute a Melee Finisher on a second consecutive strike. The Vargo 52, the latest assault rifle added to the game, sees several nerfs. These are just some of the highlights, and below you can see a full list of Warzone Season 2 Reloaded weapon buffs and nerfs.

  • Vargo 52 (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage decreased from 24 to 23
    • Neck Damage Multiplier increased from 1.2 to 1.3
  • Volkssturmgewehr (VG)
    • Gun Kick adjusted
  • G-43 (VG)
    • Bullet Velocity increased by 13.8%
  • M1 Garand (VG)
    • Bullet Velocity increased by 14.3%
    • ADS Movement Speed increased from .86 to 1
    • ADS Interrupt Time increased from 300ms to 250ms
  • SVT-40 (VG)
    • Bullet Velocity increased by 16%
  • Melee
    • Most Melee Weapons now execute a Melee Finisher on a second consecutive strike.
  • Vanguard Shotgun Damage increased by 10%.
  • Einhorn Revolving (VG)
    • Magazine Capacity increased from 5 to 6
  • 3-Line Rifle (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Type 99 (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Sten (VG)
    • 7.62 Gorenko Capacity increased from 32 to 36
    • .45 ACP Round Fast Mags Capacity increased from 28 to 32
    • 9mm Mags Capacity increased from 20 to 28
  • Welgun (VG)
    • Fire Rate decreased by 2.2%
    • Recoil increased slightly
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Nikola was a senior editor and writer at Gosunoob.With over 12 (since 2012) years of experience in esports & gaming journalism, I like to think that my guides once helped a NASA scientist to beat a game. What I'm trying to say is that I should be credited for NASA's Mars missions. (I'm just kidding, please don't shoot me). In my free time, I dream of the day when I will finally start clearing my Steam backlog.

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