Fallout 76 Beta Feedback to Result in Future Update Fixes

With the Fallout 76 Betas coming to a close soon, it was time for the developers to start summarizing the player feedback. In a recent Reddit post, Bethesda has listed a few fixes and feature updates that they’ll be including in the game, most of them post-launch.

▼Article Continues Below ▼
Fallout 76 Beta Feedback to Result in Future Update Fixes
Fallout 76 Beta Feedback to Result in Future Update Fixes

The Fallout 76 Betas are coming to a close, with the last one of the bunch set to start on November 8th. Those that have had the chance to play the betas have been offering their feedback to Bethesda, pointing out problems and asking for new features they’d like to see in the game. And, the devs have been listening. Some of the problems have been addressed in the November 5th patch. However, there’s more stuff that the devs are planning to add / fix in the game. Just check out this post on the Fallout 76 subreddit.

Unfortunately, most of the features and / or fixes that Bethesda is planning to add to Fallout 76 won’t be making it to the game ahead of launch. At least, those features listed in the Reddit post. Still, it’s nice to know what we can look forward to. Here is the list in it’s entirety, and tentative speculations as to when we can expect to see them. Reminder: Fallout 76 is coming out on November 14th, on Xbox One, PC, and PlayStation 4.

  • Ultra-Wide Support: We will support 21:9 post launch. Once available, or shortly before, we’ll be sure to post our patch notes that let you know when to expect it.

  • Larger Stash Size: We’ve seen this one come up a lot and understand the frustration. While the Stash size at 400 weight limit can get easier to deal with over time, we do plan on increasing it in the future.

  • Push-to-Talk [UPDATED]: While we aim to create a consistent experience no matter what platform you’re on, we understand that some of you on PC would like the option for Push-to-Talk. Our goal with voice chat being on by default is to highlight that the world is alive with real people, other players like you. We like to start with encouraging player interaction and be adding this in the near future.

  • FOV Slider: We haven’t supported FOV sliders in our previous games as it is known to break a lot of animations and causes a lot of clipping to occur onscreen. You do have the option to zoom out in third person on PC by holding View and moving the mousewheel, but we won’t be able to have it for first person view.

  • Exploits of Various Types: Many exploits we’ve seen reported have been known and will be addressed in a future update.

  • Issues with social menu and inviting friends/making teams/etc.: Those who were experiencing issues with the social components will find that many of these issues have been fixed. We will continue to fix issues as they arise as fast as we’re able to, so keep letting us know when you run into them.

  • Hunger not being sated: Some were saying their “Hunger bar” wouldn’t replenish no matter how much they ate or how cleared of diseases they were. This issue has been addressed and will be in a future update so no more hungry dwellers.

  • Loud Gunshot/Noises: The issue of players hearing sudden random gunshot/loud sounds around Appalachia will be addressed in a future update near launch.

TAGS
Author JoeTheBard profile picture
A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

YOU MAY ALSO READ

CLICK TO POST A COMMENT