Genshin Impact 2.8 Hidden Achievements

Achievements are one of the most rewarding – as well as difficult – things to pull off in video games. When you finally manage to, well, achieve them, you really feel like you’ve accomplished something great and very hard to do. Hidden Achievements are even more complicated. This is because you usually don’t even know that these are possible to do. The latest update to Genshin Impact – 2.8 – has brought with it many new things. Among the usual barrage of new content, there are also, of course, Hidden Achievements as well. In this Genshin Impact 2.8 Hidden Achievements guide, we are going to list them out and explain what you need to do in order to get these.

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Genshin Impact 2.8 Hidden Achievements

Hidden Achievements in Genshin Impact 2.8

Currently, we know of three Hidden Achievements that you can get in Genshin Impact 2.8. All of them are part of the new Heizou Hangout. We have written a separate guide on how to get all the endings in this Heizou Hangout, so we advise you to give it a read to learn how to complete them all. Let’s see what all three of them entail.

The first Hidden Achievement is called “Sangonomiya Supplications“. It is part of the first Heizou Hangout ending, titled “Memories Do Not Evaporate“. At the end of this, be sure to talk to Gorou to see if Kokomi knows anything about what is happening on Watatsumi Island. “An Ideal Detective Am I” is the second Hidden Achievement. You can get it from Heizou Hangout endings #4 or #5. When you get to the Motive here, choose “Shiroyama’s Testament and Takatsukasa Isamu’s Message“, followed by “The Autopsy Report of Takatsukasa Isamu, Shiroyama’s Testament, and the Toxicology Report“. And, once you’ve gotten all five possible Heizou Hangout endings, you will then unlock the last Hidden Achievement – “You Thought We Were For Real, Eh?” If there are any more Hidden Achievements in Genshin Impact 2.8, we will add them to this guide as soon as we discover them.

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A lifelong gamer, Vladimir was always interested in gaming and what makes games tick. Before long, he found himself writing about games as well as playing them. No stranger to game guides which have often helped him make just the right decision in a particularly difficult quest, he’s very happy to be able to help his fellow gamers and give a little back to his favorite pastime.