LoL Patch 13.7 Notes

Ever since League of Legends (or LoL for short) came out way back in 2009, it has seen many patches and updates. These were much more comprehensive than mere bug fixes, as they also changed game balance (such as nerfing and buffing various characters and abilities), but also added new champions and other such content into the game. As such, every new LoL patch is eagerly awaited by the player base, as you can never be quite sure what’s going to be added and changed. The latest LoL patch is 13.7, and we have the notes for it right here.

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LoL Patch 13.7 Notes
LoL Patch 13.7 Notes

LoL Patch 13.7 Release Date

The LoL Patch 13.7 is scheduled to come out on Wednesday, April 5th, 2023. Depending on where you are currently residing, it should arrive at the following time: 3 AM PT / 5 AM GMT / 3 AM CET / 8 AM KR. Of course, before the patch can be implemented, there is going to be scheduled maintenance and the servers are going to go offline for several hours. During that period, you will not be able to access and play the game. There is also always a chance that this downtime is going to be extended (for whatever reason, usually technical difficulties). If that does happen, you can check the official LoL Twitter account for the latest info.

LoL Patch 13.7 Notes

At the time of writing, we still don’t have the full League of Legends 13.7 Patch Notes. We are going to add them to this guide as soon as they become available. Still, there are several things that we know of that are coming in this patch. The following Champions are going to get a buff: Azir, Katarina, Alistar, Graves, Yasuo, and Kalista. And these Champions are going to be nerfed: Rammus, Lee Sin, Vi, Sejuani, Annie, Olaf, Zeri, Veigar, and Wukong. In addition to this, we are also going to see some new Cats vs Dogs-themed skins: Kibble-Head Kled, Shiba Yuumi, Kittalee Nidalee, and Woof and Lamb Kindred. According to latest Matt Leung-Harrison’s twitter post we found out more about Champion Buffs, Nerfs and Adjustments:

CHAMPION BUFFS

  • Azir
    • Armor: 19 ⇒ 22
    • Attack Speed Growth: 5% ⇒ 6%
    • Skill Recommendation: Q Max ⇒ W Max
    • Passive Duration: 30s ⇒ 45s
    • Passive Summon Range: 500 ⇒ 700
    • Q Mana Cost: 65-85 ⇒ 70-110
    • Q Stab Range: 370 ⇒ 325
    • W Mana Cost: 40 ⇒ 40-20
    • W Damage per Rank: 50-90 ⇒ 50-118
    • W Total Damage: 50-200 ⇒ 50-210
  • Katarina
    • Passive Dagger AP Ratio: 65/75/85/95% ⇒ 70/80/90/100%
    • R Death Lotus Bonus AD Ratio: 18% Bonus AD (+30% Bonus AD per 100% Bonus AS) ⇒ 16% Bonus AD (+50% BOnus AD per 100% Bonus AS)
  • Kalista
    • Attack Damage Growth: 3.5 ⇒ 3.75
    • Oathsworn Bond Ceremony: Shortened by 4 seconds
  • Graves
    • Crit Bonus: 20% ⇒ 30%
    • R Cooldown: 120-60 ⇒ 100-60
  • Alistar
    • Armor: 44 ⇒ 47
    • Base HP: 670 ⇒ 685
  • Yasuo
    • Passive Shield 100-475 ⇒ 100-575
    • E – Sweeping Blade Damage Amp: +25% Base Damage per stack, up to 2 stacks ⇒ +15-25% Total Damage per stack (scaling with Champ Level), up to 4 stacks

CHAMPION NERFS

  • Rammus
    • W Bonus Armor: 40/55/70/85/100% ⇒ 40/50/60/70/80%
  • Veigar
    • Q AP Ratio: 60% ⇒ 45/50/55/60/65%
    • W AP Ratio: 100% ⇒ 70/80/90/100/110%
    • R AP Ratio: 86% ⇒ 65/70/75%
  • Olaf
    • Passive Attack Speed: 60-100% ⇒ 50-100%
    • Q Damage: 70/120/170/220/270 ⇒ 65/115/165/215/265
  • Sejuani
    • Passive Elite Monster Damage Cap: 300 ⇒ 250
    • Q Cooldown: 18/16.5/15/13.5/12 ⇒ 19/17.5/16/14.5/13
    • R Cooldown: 120/100/80 ⇒ 130/110/90
  • Wukong
    • Base AD: 68 ⇒ 66
    • W Cooldown: 22/19.5/17/14.5/12 ⇒ 22/20/18/16/14
    • E Bonus AS: 40/45/50/55/60% ⇒ 35/40/45/50/55%
  • Lee Sin
    • Base Stats AD: 68 ⇒ 66
    • Base Stats AR: 36 ⇒ 64
  • Zeri
    • HP Growth: 115 ⇒ 110
    • Passive Shield Steal: 60% ⇒ 50%
    • R AD Ratio: 100% ⇒ 85%
  • Annie
    • E Cooldown: 12-8s ⇒ 12-10s
    • Base Shield: 60-220 ⇒ 60-200
  • Thresh
    • Q Cooldown Refund on Hit: 3s ⇒ 2s

CHAMPION ADJUSTMENTS

  • Kha’Zix
    • Passive Iso Range: 425 ⇒ 375
    • W Slow (Evo): 60% ⇒ 40%
    • W Iso Slow (Evo): 90% ⇒ 75%
    • R Duration: 10s ⇒ 12s

SYSTEM BUFFS

  • Abyssal Mask Health: 500 ⇒ 550
  • Death’s Dance AD: 65 ⇒ 55
  • Death’s Dance Ability Haste: 0 ⇒ 15
  • Death’s Dance Armor: 50 ⇒ 45
  • Death’s Dance Build Path reverted
  • Grievous Wounds – Oblivion Orb / Morellonomicon / Chemtech Putrifier / Executioner’s Calling / Mortal Reminder / Chempunk Chainsword: Now apply Grievous Wounds to targets that completely block the damage with shields. Invulnerable targets are still exempt.

SYSTEM NERFS

  • Catalyst of Aeons Total Cost: 1100 ⇒ 1300
  • Catalyst of Aeons Health: 225 ⇒ 300
  • Catalyst of Aeons Total Cost of Rod of Ages and Abyssal Mask unchanged
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Author Suma profile picture
A lifelong gamer, Vladimir was always interested in gaming and what makes games tick. Before long, he found himself writing about games as well as playing them. No stranger to game guides which have often helped him make just the right decision in a particularly difficult quest, he’s very happy to be able to help his fellow gamers and give a little back to his favorite pastime.

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