Battletech, the upcoming turn-based mech combat game, has a new trailer. It’s short, and mostly made of things other than gameplay footage, but there’s a pinch of actual game in there as well. And it’s an exciting pinch. The trailer is also accompanied by the news that Paradox Interactive will be providing publishing support to the game.
Here’s what the video’s description says:
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
I don’t really care about the backdrop. I’m in it only for the sweet, turn-based pew-pew. The trailer does have a modest amount of that, but pausing it at choice moments wil give you more insight into how the battles work. It’s going to be all about small teams of giant robots clashing in wide open spaces. Positioning will matter a lot (we can see in the video that forests provide cover), as will targeting, choosing a weapon type and such. Scouring the game’s forums reveals there will be another, one hour long video later this week, focusing on PvP. That one should provide much more info, at least about the tactical portion of the game.
Battletech is going to be relased at some point this year. It’s coming only to PC at this point – there’s no talk of console ports yet. It was crowdfunded on Kickstarter in November last year, so the money’s taken care of, and Paradox should be taking care of distribution, promotion and such – at least that’s what we presume, since they didn’t quite elaborate on the point.