Cyberpunk 2077 will keep a lot of signature elements of CD Projekt Red RPGs, as well as a lot of fresh elements. They’ve revealed fifty minutes of gameplay from the game, and, judging by the reports and reactions, Cyberpunk 2077 is going to be yet another landmark title.
First off, the character creation, which is a new for CD Projekt Red. You’ll be able to select your gender for your character V, as well as how you look, including hair styles, tattoos, and a bunch of other things. The game is a first-person RPG (third-person in cutscenes), but still, kudos for the options. The key feature of character creation is selecting your “life path”, which is your character’s background, and will affect how people in the game treat you. Clothes are also going to have an important role, and not just cosmetically. Since this is the future, clothes will often give you stat boosts, and even extra street cred, so you’ll have to be smart about it.
Speaking of stats, they are straight from the pen-and-paper RPG. There’s six of them: Strength, Constitution, Intelligence, Reflexes, Tech, and Cool. The first five are self-explanatory. Cool, on the other hand, is more important than you’d think. This is where the street cred comes in, which you earn through completing quests and other means. The higher your street cred score, the more of the city unlocks to you. And, knowing Cyberpunk, the more people are going to try and kill you. The world of Cyberpunk is brutal, and everybody is only out for themselves. There are several sections of Night City you’ll be exploring: City Center, Watson, Westbrook, Heywood, Pacifica and Santo Domingo. Each section is a complete world off its own; a jungle for you to survive in.
Now, what’s also interesting is that, while there are character classes, they don’t work like they usually do. Instead, the system is more fluent; you’ll be able to choose from several branches and level them as you see fit. So, instead of only one character class, you’ll be able to mix and match however you please. The game will let you solve problems in several different ways. For example, unlocking a door may require you to hack it open. If you don’t have a high-enough hacking, but have engineering, you’ll be able to open the panel and unlock the door that way.
As far as gameplay goes, like we’ve said, the game is in first-person. Driving is also in first-person, with the U.I. appearing on the windshield, but you can also switch to third-person for better orientation. Combat is kinda like an FPS, just not quite as fast in terms of gameplay. Shooting during car chases will also be a thing. The U.I. in the game is fairly minimal, only panning out a bit when combat begins. Of course, it wouldn’t be a Cyberpunk game without implants, and there will be implants galore, which will give you new abilities. Cybernetic eyes, palms that improve your grip, slowing down time, the works. And yes, those insect-like arm-blades will very much be an option.
Naturally, Cyberpunk 2077 will have a lot of mature content, as you’d expect: nudity, sex, cursing, and taking performance-enhancing drugs, which is a major part of the pen-and-paper version. And, of course, there is a scary amount of NPCs for you to interact with, both for quests and flavor, as well as lore to find, and so on. I’ve said it before, and I’ll say it again: I can’t wait for this game to come out.