Fire Emblem Engage How to Change Difficulty

Fire Emblem Engage is the latest entry in Nintendo’s highly-popular tactical RPG series. Asides from character relationships and sim elements, the bread and butter of Fire Emblem Engage is its tactical turn-based combat. And if you find the game too hard for you at any point, you can always switch the game’s difficulty. Here’s how to change difficulty in Fire Emblem Engage.

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Fire Emblem Engage How to Change Difficulty

How to Change Difficulty in Fire Emblem Engage

Fire Emblem Engage offers four different difficulty options. The most extreme options are Casual and Classic game modes. The Classic game returns to the series’ roots, enabling permadeath. This means that once a character dies in combat, they are gone for good; you’re left without them for that playthrough. On the opposite part of the spectrum, you’ll find the Casual mode. This stress-free mode will allow you to enjoy the story en exploration on cruise control, without worrying about combat, builds, and other stuff. It’s a perfect option for newcomers to the series and those who simply want to experience the game.

Between these two modes, you have Normal, Hard, and Lunatic difficulty options. These are pretty much self-explanatory. You will be able to set the difficulty before the game. However, if you change your mind during your playthrough, you’ll also be able to switch it at any point. So, how to do it? The difficulty change option becomes available in Chapter 3. This can be done in the Somneil, or more precisely – in Alear’s room. Head there and interact with the bed to open the menu. Once you open the menu, you’ll see the option to change the difficulty.

However, keep in mind that you will only be able to change the difficulty downwards once you start the game. That is, you won’t be able to select options higher than the one you originally started with. Hence, be sure to start with a difficulty you’ll find challenging and then tone it down if you find it too hard for you.

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Nikola was a senior editor and writer at Gosunoob.With over 12 (since 2012) years of experience in esports & gaming journalism, I like to think that my guides once helped a NASA scientist to beat a game. What I'm trying to say is that I should be credited for NASA's Mars missions. (I'm just kidding, please don't shoot me). In my free time, I dream of the day when I will finally start clearing my Steam backlog.