The Gwent single player campaign, called Thronebreaker, won’t be coming out in 2017, like previously announced. Instead, the developers have decided to delay the launch until 2018. According to the developers, the reason behind the delay is increasing the campaign’s scope. So, of course, the devs need more time, which is completely understandable.
Marcin Iwiński, co-founder of CD Projekt Red, wrote a post on the Gwent website, updating the players on the public beta development and the Thronebreaker single player campaign. More specifically, the fac that Thronebreaker, which was supposed to launch in late 2017, won’t see the light of day until 2018.
According to the above-mentioned post, there’s good reason for the delay. Namely, the developers are increasing the scope of the campaign. So, naturally, they need more time in order to finish everything up. Regardless, Marcin Iwiński apologized for the delay, saying: “I would like to apologize everyone who planned to play Thronebreaker over the Holidays — I assure you that we will do our best to make the final game worth the additional wait.” To be sure, some people will feel let down by this decision. My stance, though, is that I’ll take a delay above a rushed product any day of the week. After all, Thronebreaker will be a completely new standalone story in the Witcher universe, so it deserves close attention.
In other Gwent news, the devs plan to keep expanding and patching the game more and more often as 2018 approaches. The reason for this is that they’re planning for Gwent to exit the open beta stage next year. This serves a double purpose of attracting more players and keeping the already established player pool interested. We can expect to see “content additions like cards, challenges, vanity items, but also game patches, and balance tweaks to be published more frequently.” So, it sounds like we’re in for some pretty exciting months in Gwent.