Wingsuit Tips | Just Cause 3

The wingsuit is one of the new gadgets in Just Cause 3. It allows you to glide through air at breakneck speed, but it depends on built up momentum and gaining height before starting.
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Combined with the parachute and grappling hook, it makes traversing Medici without vehicles a joy. Wrapping your head around the concept can be difficult, but once you’re used to it, you’ll never want to sit behind a wheel again. This guide will show you how to use the wingsuit and give you tips to help you master it more quickly.

just cause 3 wingsuit tips

How to use the Wingsuit

When you’re free falling or using your parachute press Triangle (PS4) or Y (Xbox One) to open your wingsuit. To maintain speed, you’ll have to keep going at a downwards angle. The problems start when you try to maintain both speed and altitude. It is possible to fly indefinitely, but it requires skill and knowing some stuff beforehand:

  • If you don’t like the feel of the wingsuit, try using inverted Y axis – many people like it better when flying (it can be found in control settings).
  • Set your camera so that you have a good view of the ground – you’ll need it to grapple.
  • Don’t make sharp turns – you can lose control easily. Nudge the stick gently.
  • You can go a little higher by pulling back, but if you pull back too much, you’ll slow yourself down more than you’d like.
  • When you pull back all the way for a while, Rico will do a backflip and go into a dive.
  • If you want to gain altitude quickly, switch to parachute, go up, then revert to wingsuit.
  • Use grappling hooks to boost yourself while using the wingsuit.
  • Don’t forget you can use the right stick (or mouse) to aim the grapple while gliding.
  • While grappling in the wingsuit, pull up (back) all the way, otherwise you’ll run into the ground.
  • Always break tether manually when grappling (the same button you use to grapple) – never let it break off by itself.
  • Use Wingsuit Challenges to practice – allow yourself a few bad runs to get a feel for the track, then try to improve.
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