Mass Effect: Andromeda is probably the most highly-anticipated titles of 2017. However, we still don’t know much about it, especially considering it’s coming out on March 21st in North America and March 23rd in Europe. In fact, BioWare has released very little info on the game, so players resorted to forums and analyzing the trailers. Thanks to a thread on NeoGAF and the response of Aaryn Flynn, BioWare general manager, we know a little bit more about the technical aspects.
According to Aaryn Flynn’s reply to this thread on NeoGAF, ME: Andromeda will run at 1080p on the PS4 and 900p on Xbox One. The PC version will have an uncapped framerate, which is phenomenal news. This info comes as an answer to a post that claimed the game will run at 900p on PS4 and 720p on Xbox. Here is Flynn’s reply in full:
That’s incorrect. As Mark Cerny from Sony has shared, Mass Effect: Andromeda is running at 1800p with checkerboard rendering on PS4 Pro.
Last I checked, we were like other Frostbite games on PS4 and XBox One – 1080p and 900p respectively. All are at 30 fps. PC has uncapped framerate. I think we’ve even gotten over the 30 fps cap in cutscenes, but I’ll double-check in the next couple of weeks.
Of course, we’re talking about the current build of the game, and things might change over time. Now, we already know that Mass Effect: Andromeda won’t come to the Switch, at least until there’s enough interest. However, it’s fate on Project Scorpio is still a little foggy. There are no plans for improving the game or the Scorpio, so it might not make the best use of the console. This makes sense, considering that Scorpio is still some months away.
For more information on Mass Effect: Andromeda, check out our Mass Effect Andromeda CES 2017 full Gameplay Analysis and Mass Effect: Andromeda – Everything We Know So Far articles.
Are you excited about ME: Andromeda? Which platform will you play it on? Tell us in the comments!