Latest CS:GO update – what has been changed?

Counter-Strike: Global Offensive is one of the most popular games out there, competing in the sheer number of players with various MOBAs. Because of the low entry conditions, it is played all over the world, especially because you don’t need a high-end PC to play it.

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Updates to CS:GO are mostly subtle, and sometimes cannot even be noticed without looking at the patch list. Here are the changes from the last patch that was released on May 30, listing bug and map improvements, among other things.


  • Added support to filter nearby public lobbies for Guardian and Wingman game modes.
  • Added a modal lobbies lister that can be accessed from the mission panel and the Guardian campaign map.
  • Fixed a bug that caused the server to not animate Heavy Assault Suit players properly when using knives.


  • timeout bug fixed.
    1. Black Gold:
  • various bug fixes.
  • Adjusted brightness of sky (scope visibility should be better)
  • Fixed grating bullet penetration
  • Fixed handrail bullet penetration
  • Fixed unintended boost locations
  • Added ramps to some of the paths that lead to the catwalk system for smoother player movement
  • Adjusted sightlines on A-Site
  • Adjusted sightlines on B-site
  • Removed boost spot in A-Warehouse (Box shelf and window peak angles are gone)
  • Fixed a visibile nodraw surface that allowed players to see thru the map.
    1. Shortdust:
  • fixes for Wingman games.
    1. St. Marc:
  • fixes for Wingman games.


  • Wingman mode now has 5 minute warmup, which shortens to 1 minute after all players connect.

The changes and constant updates are important for any game that aims to keep its status as and esport. Just recently the bugs created problems in the ESL Pro League Season 5 finals, when a smoke bug caused player models to be seen through the smoke. This is the kind of thing that makes constant patching a necessity.