The beloved RPG by Obsidian and Paradox, Pillars of Eternity, is making its console debut on the PlayStation 4. The port will launch on August 29th, 2017. Pillars of Eternity is an RPG in the vein of the Baldur’s Gate and Icewind Dale series, as well as Planescape: Torment. The game originally launched on March 26th, 2015 for Microsoft Windows, OS X and Linux.
Pillars of Eternity is the result of a collaboration between Obsidian and Paradox. The game was crowdfunded on Kickstarter, where it raised over four million dollars, making it the highest funded game of its time. It launched in March 2015 for Windows, OS X and Linux, and people loved it. Pillars of Eternity shied away from triple-A glitz, focusing instead on delivering a meaningful and immersive RPG experience. The game got praised across the board, by critics and gamers alike. The game sold around 700.000 copies during its first year. Now, it’s time for Pillars of Eternity to make its first jump onto consoles.
Paradox and Obsidian have announced that the PlayStation 4 port of Pillars of Eternity will be coming out at the end of summer. More specifically, August 29th. They revealed an announcement trailer for the occasion, which you can check out below. The video gives a few hints into the plot of the game. In short, the people of Dyrwood have committed a terrible crime, and are now suffering the consequences. It’s your task to solve the situation and get to the bottom of this mystery.
As you can see from the gameplay footage featured, Pillars of Eternity draws heavily from Icewind Dale and Baldur’s Gate games, as well as the heavy-weight champion Planescape: Torment. The game plays in that old-school isometric top-down view, going for simplicity and stylizing over super buff triple-A graphics. The focus is on the story, characters and the multitude of choices, as well as the complex combat.