The famous car-soccer game Rocket League has sold over a million physical copies, according to developers Psyonix. This is on top of the 9.5 million digital copies sold across all major gaming platforms. Some physical copies were even bought by people that already own the game in digital format.
Rocket League came out of nowhere and took the gaming world by storm. Much like similar indie classics like Stardew Valley and Undertale, absolutely nobody saw it coming. In case you’re somehow not familiar with Rocket League, the concept is brilliantly simple. You drive RC cars on a soccer pitch (though a few other modes such as hockey exist as well), and you play soccer against the other team. And by god, is it ridiculously fun. I’ve never sounded like a football hooligan more than when I played Rocket League.
Needless to say, the game got tons of love from players and critics alike, and it won a lot of prestigious awards. Naturally, the sales followed. Since you could only get Rocket League digitally, most of the sales come from there. According to a Gameindustry interview with Jeremy Dunham, VP of publishing at Psionix, the game sold over 9.5 million digital copies via Steam, Xbox Live and PSN.
On the other hand, physical copies are also selling pretty well. They managed to move over one million copies in about a year. Pretty good numbers for a game that banks mostly on online sales. The distributor of the physical units is 505 Games that also distribute physical version of Stardew Valley. Interestingly, some people that already had a digital copy bought a physical one as well. That’s dedication, if you ask me.
Rocket League first came out worldwide on PC and PlayStation 4 on July 7th, 2015 and February 16th, 2016 on the Xbox One. There are ports for OS X and Linux that are still in beta.