The new game from IMGN.PRO of Kholat fame, called Seven: The Days Long Gone, is an isometric RPG that focuses on stealth. You take on the role of Teriel, a master thief, so that makes sense. However, the game offers plenty of combat options to get you out of sticky situations, as you can see in the combat trailer for Seven: The Days Long Gone.
In Seven: The Days Long Gone, you play as a master thief called Teriel. As you’d expect from the setup, stealth is paramount in the game. You have a wide variety of sneaky tactics to get through levels: smoke screens, parkour, disguises, traps, the works. That’s all well and good. The thing is, no matter how well you lay everything out, things will inevitably go wrong, as anybody who’s ever played a rogue and rolled a 1 can tell you. Luckily, The Days Long Gone has a variety of ways that you can kick ass even after you’ve been discovered.
The game offers a variety of “one-handed, two-handed, dual wielded, range, and energy weapons,” along with supernatural powers and different contraptions that Teriel can craft. For example, for melee weapons, you can use daggers, which are light and quick, a spear, which gives you some range, and an ax, which can knock enemies down and allow you to deliver a killing blow. There’s dodging and parrying that you’ll have to master. You also have the option of lobbing grenades (which also bounce off walls) at enemies. If all else fails, you can pick up a plasma bolt gun and go full Rambo. Which is pretty much how I end up playing all stealth games, but I digress.
Seven: The Days Long Gone is an isometric role-playing game with an open world for you to explore. It launches on December 1st, and you can pre-order it on the Humble Bundle store and GOG.com and get the Shadowhand armor set. There are two versions of the game, the Standard Edition and the Digital Collector’s Edition. The latter features an artbook, map, and guidebook, as well as the game’s soundtrack. You can check out the combat trailer below.