The new update for Tom Clancy’s The Division is launching on May 23rd. The patch notes for update 1.6.1 are pretty lengthy, and they introduce a whole bunch of bug fixes and gameplay tweaks. For example, you’ll be able to create and save up to 6 loadouts per character, no more aim assist when hip-firing with a controller, etc.
Ubisoft has cooked up a new, hefty patch for The Division. Update 1.6.1 will bring a lot of changes to the game, both minor and major. You can expect to get a ton of bug fixes, as well as some relatively minor gameplay changes that only serve to better everyone’s experience.
Among the changes to gameplay, a few stick out as more important. For example, you can “save their equipped Weapons, Gear, Skills and Talents to Loadout slots, allowing for quick swapping of builds to be used for different activities.” Additionally, you’ll now have up to six Loadout slots per character. Another thing is that you’ll no longer get aim assist when hip-firing using a controller.
High-End, Exotic and Gear Sets backpacks will no longer have randomly-generated capacity. Instead, they’ll all have a capacity of 110 (120 if you unlock all Base of Operations perks). The change is retroactive, so keep that in mind. Proficiency Marks will be added to the Last Stand, meaning that the highest-scoring players can now get Proficiency Marks there, as well. All reams will have their own lists of Marks, updated in real-time during the match. One player can earn more than one Proficiency Mark, and earning them will increase your individual score at the end of the match.
The update will come out for all versions of the game – on the PlayStation 4, Xbox One and PC. The update has some stuff for the PC version alone. That includes improving texture and model loading speed, adding a new Control Setting enabling you to select your gamepad detection mode, and more. For the full patch notes, check out The Division official website.