Tom Clancy's Ghost Recon Wildlands Helicopter Update Title 6 Notes

Tom Clancy’s Ghost Recon Wildlands received much-needed helicopter improvements in its Title Update 6. This was one of the most requested features, popping up ever since the beta. Now the players can enjoy a whole new gameplay style with the helicopter.

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Ghost Recon Wildlands Update 6 Patch Notes

This patch comes less than a month after the Title Update 5. The full patch notes, including all the fixes not listed here, can be read on the the official forum post.


  • Added a new default helicopter controls, that can be deactivated in order to revert to the previous controls:
    • Now the triggers control the vertical speed (LT = Vertical descending speed, RT = Vertical ascending speed).
    • The left stick controls the horizontal speed (Up/Down = Forward/Backward, Left/Right = Left/Right).
    • Left/Right on the right stick controls the rotation speed of the chopper.
    • Up/Down on the right stick controls the rotation speed of the camera (doesn’t impact the helicon pitch; this gives a feeling of the player controlling the camera, and the helicopter follows the camera).
  • Every helicopter now has a different behavior
    • Small helicopters are very fast, very mobile, and have a high pitch.
    • Gunships are fast, mobile, and have a very military feeling to them.
    • Blackhawks are slower and more steady when handling.
  • Helicopters take off physics are now more realistic. Once the helicopter reaches the correct RPM, it will take off automatically
  • The helicopters no longer slide while taking off
  • Helicopter engine torque reacts to the player’s actions (The player will be able to hear and see the engine rotors accelerating or slowing down)
  • – Improved destruction of helicopters on impact


  • While using a gatling chopper, the HUD now displays a crosshair while aiming.
  • While using a rocket chopper, the HUD now locks onto targets.
  • While using a small chopper with rockets, instead of locking, the player shoots rocket salvos.
  • Added a HUD display that shows the current helicopter speed and altitude.

Mission / Narration

  • In “La Gringa” : -Fixed a bug where the objective marker could disappear.
  • In “El Chido’s Agent” : -Fixed a bug preventing missions completion if the agent gets alerted.


  • Player will hear helicopter engines speeding up and slowing down upon accelerating/decelerating

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Lokesh still remembers Purra, the cat from Aion, and how finding her and helping other players by spreading the information made him feel proud. Presenting precise and clear guidelines that readers can easily comprehend is the goal he strives for. That being the case, please excuse the numerous lists and tables in his articles.