Cooking food in Going Medieval is a mechanic that you’ll have to master in order to keep your people fed and, you know, alive. The system is a little complicated, especially if you’re new to this type of game. As it turns out, finding raw food isn’t enough; you have to find a way to prepare it into meals. We’ll explain how the basics of cooking work in our Going Medieval Cook Food guide.
How to Cook Food in Going Medieval
To cook food in Going Medieval, the first step is to build a campfire. To do that, open the Production Build menu (the hammer hitting the anvil in the bottom left). Select the campfire and place it where you want to, indoors or outdoors. It will cost you fifteen wood to make one. Next up, you have to gather some food. At the beginning, this will likely be foraged mushrooms and berries and whatnot. Later, you’ll be able to grow your own food, but that’s not what we’re focusing on here.
Once you have raw food items and a campfire, select the campfire and open the Products menu. Find the Meal option and place it in the production queue. From there, you can set how many meals you want your people to make, and how often. “Amount” lets you set a fixed amount of meals to be made, “Forever” means that they’ll keep cooking until they run out of raw food, and “until you have” lets you set the amount of raw food you want to stay in storage. When they reach that point, they stop.
So, those are the basics of how to cook food in Going Medieval. Later on, you’ll unlock more options, such as making a smokehouse, which allows you to make smoked meat. As we’ve said, you’ll also unlock other sources of food, including stuff you grow yourself. Until then, though, you’ll have to make due with the system we’ve described above.