In our MultiVersus Steven Universe Emotes Bugged Fix, we are going to give you a workaround for the problem with Steven’s taunts. The issue, as we understand it, is that replacing the default emote locks all the other emote slots to the default. It’s all a bit of a mess, but we’re here to help you make it go away until the developers intervene.
How to Fix Steven Universe Emote Bug in Multiversus
To fix the Steven Universe emote bug in MultiVersus, you just have to follow a couple of steps. Now, every character in MultiVersus has a default emote (or taunt, rather), and you do it by pressing up on the d-pad of your controller or “T” or “1” on the keyboard. You can unlock more emotes and stickers and slot them into the other directions on the d-pad, or the numbers 2, 3 and 4 on the keyboard. There’s also an option to change the emote in the default slot. The problem with Steven in particular is that, if you replace the default emote, all the other emotes become stuck on the original taunt. They refuse to change no matter what. That’s a nightmare if you’re trying to do the emote challenge, which is bugged enough already.
So, one potential fix for the MultiVersus Steven Universe bugged emotes we’ve found comes from Reddit, and it says that you first need to replace the default emote and then close the game. After that, check whether that works properly. Then, be sure to place the default taunt on one of the other three emote slots, and you should be good to go. Granted, this is just a workaround until the developers hopefully fix the many, many problems with the emotes. For one, it would be nice if they registered properly, and not just at the beginning of the match. If you’re gonna make a challenge where the players have to do a bunch of emotes, they should at least work right.