As the release of Mass Effect: Andromeda draws closer, we’re learning more details about it. Single-player and multiplayer modes in the game won’t be completely separate. You won’t have to play multiplayer to finish the game completely, but you will discover hidden story details to flesh out the game’s universe more. Additionally, multiplayer rewards can be used in single-player.
Unlike in Mass Effect 3, single-player and multiplayer modes will stay relatively separate story-wise. Good news for people who prefer playing alone. Playing with others might reveal some additional little moments and tidbits to help you understand what’s going on better. The extra story elements might be the only reason for some to explore what the multiplayer has to offer. But, there’s another reason. Whatever rewards you get in that mode, you can use in the single-player campaign.
You can check out a Tweet from lead designer of Andromeda Ian S. Frazier confirming the fact.
Frazier also confirmed that going between these two modes will be seamless. Once you come across a multiplayer mission, you’ll probably be able to leave your squad behind and jump right in. That makes sense if they’ll just be optional side missions. There will be a loading screen in between, though, but you won’t have to exit to the main menu.
the multiplayer missions will be thematically connected to what’s going on in the main story, of course. Possible variations are warding of a Kett attack, recovering Remnants from hostile planets, and so on. We’ve written before about Mass Effect Andromeda multiplayer Strike Team details, so check that out for more info.
Mass Effect: Andromeda is coming out for PlayStation 4, Xbox One and the PC on March 21, 2017 in the United States and March 23 in Europe.