To put that into perspective, Witcher 3 main story has “only” 50 hours of dialogue. Bigger is not always better, but Kingdom Come: Deliverance is a full-bloodied RPG experience and its sprawling world deserved a sprawling story. The developer, Warhorse Studios have on several occasions confirmed their dedication to “keeping it real”, feature accurate armor, clothing, combat technique as well as architecture for the period. The game still needs actors in historically “inaccurate languages”, though!
Kingdom Come: Deliverance takes place in the Kingdom of Bohemia, today’s Czech Republic, and the main role is that of Henry, the lone survivor of a slain family, looking to get his revenge as well as make his way in the cruel world of the Middle Ages. Henry’s voice actor is Tom McKay, who spent over two months working on his role. He says that one of the reasons he accepted the role was the way the script was handled, especially the ending. Also, he emphasizes the passion and knowledge that the creators possess when it comes to the time period, people and their everyday lives in the Kingdom of Bohemia.
Probably the most interesting addition to the voice acting list is the British bard, Brian Blessed. You may remember him from Return to Treasure Island where he played Long John Silver, or from a long list of cartoons and other voice overs, as his sonorous voice fits well with huge, king-sized portrayals. He has been dubbing the British version of Unbeatable Banzuke since 2008 under the nickname of “Banzuke Brian”.
The developers say that they have about 240 minutes of full performance captured cutscenes to support the story. The total runtime of cutscenes should be around 3.5 hours. It is definitely a good time for a Eurocentric RPG, as The Witcher 3 developer said they will not be coming to that world for the foreseeable future and the audiences have just developed their craving for this setting.
Kingdom Come: Deliverance will be arriving to PC, Xbox One and PS4 on an as of yet unknown date in 2017.