The upcoming Shadow of the Colossus remaster will include an extensive Photo Mode. According to the remake’s art director, Mark Skelton, players will get to play around with all the tools that he has access to. We’ll be able to rotate the camera by 90 degrees in all directions, put on filters, play around with colors, and much more.
As I’ve mentioned before, I’m a huge sucker for Team Ico games. Shadow of the Colossus is one of my top three favorite games of all time. Consequently, I’m very much looking forward to the launch of the SOTC remake (or remaster, if you prefer) on the PS4 this February. True, the remaster won’t really introduce anything truly new to Shadow of the Colossus. I was kinda hoping that we’d perhaps get some bonus colossi or something. But, then again, why mess with perfection?
One new feature that will be added in the Shadow of the Colossus remaster is the Photo Mode. This was revealed in a post on PlayStation Blog posted by Mark Skelton, Art Director at Bluepoint Games, the studio responsible for the remaster. Since they’ve basically rebuilt the game from scratch, they decided to include Photo Mode in SOTC. According to the blog post, players will have full access to all of the tools he did as the art director.
So, what are some of the tools that we’ll have access to? Well, there’ll be filters, color balancing shadows, highlights, and midtones. There’s also control of the depth of field ranges, and more. There’s also an extensive control of the camera. You can switch the perspective from the protagonist, Wander, to the horse Agro. You’ll also be able to rotate the camera 90 degrees both ways, allowing for portrait images, not just landscape. Last, but not least, you’ll be able to keep some of the filters on while playing the game. So, here’s to waiting for February 6th, may it feel shorter than it is!