Stardew Valley patch 1.2 has been released on PC. The console version will be updated as well, although there’s no date set for it yet. The biggest change this update brings to the game is language support – you can now play Stardew Valley in six more languages. Other than that, it’s quality of life improvements and various bug fixes.Here’s the full changelog, in case you’re interested in the details:
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Exit to Title has returned.
- Fixed lighting shader not covering the whole screen on Mac and Linux.
- Switching from “Windowed Borderless” to “Fullscreen” should now go straight to fullscreen instead of Windowed mode.
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10
Generous pigs will crash the game never more. If that doesn’t make you feel good, you should really reevaluate your life choices. While fans from non-English speaking regions are celebrating the increased accessibility, some are still lamenting the fact that another patch that didn’t add the multiplayer was released.