Executive producer at Arkane Studios, Jerk Gustafsson, has revealed that their upcoming title Wolfenstein: Youngblood will have more open-ended levels, like you would find in, say, Dishonored. This is going to give players more freedom of exploration, as well as how they’re going to approach each mission and individual encounter.
In a recent interview (via GamingBolt), executive producer at Arkane Studios, Jerk Gustafsson, has announced that their new game, Wolfenstein: Youngblood, is going to have open-ended levels. He compared the new level design with Dishonored. It stands to reason that they picked up the influence while developing games like Dishonored and Prey. This means that you will have more options and freedom as to how you will approach the challenges in front of you, as well as engage in some relatively light-weight exploration. It’s an interesting gameplay addition to the likes of Wolfenstein, that has a pedigree of being a fairly streamlined, straight-forward FPS.
If Wolfenstein: Youngblood has flown under your radar so far, let’s get you up to speed real fast. The game is a bit of an offshoot of the main series. Our protagonists are going to be the twin daughters of B.J. Blazkowicz, Sophia and Jessica. They’re going to Paris to find their missing father, as well as aid the resistance movement fight the Nazi occupation. You can play the game in co-op with a friend, or play solo with the aid of AI.
Wolfenstein: Youngblood is coming out on July 26th, 2019. You’ll be able to play it on Xbox One, PlayStation 4, PC, and Nintendo Switch. Yes, it is a bit of a side story, but hey, if you just can’t get enough of Wolfenstein (and / or mowing down Nazis), you definitely want to mark your calendars. It’s not like the summer season is full of super high-profile releases anyway.