Zachtronics Offer Their Games to Public Schools for Free

Zachtronics, developers of deviously difficult puzzle games such as Space Chem and TIS-100, have decided to offer a big part of their catalogue to public schools free of charge. The educational licences will allow the games to be installed on school computers and let children suffer the same emotional trauma and sense of intellectual inadequacy I feel when I play them. That’ll take ’em down a notch.

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zachtronics games free school
Zachtronics Offer Their Games to Public Schools for Free

Joking aside, these are all wonderfully smart games. “Smart games for smart people” I like to call them as I bounce off them after the tutorial like a complete dunce. But then they made Opus Magnum, which is a smart game for dumb people, as evidenced by the fact that even I managed to get halfway through it. If you’re a teacher and you’re eager to implement these into the classroom, I’d recommend starting with that one.

The official website has all the pertinent information – the terms and conditions under which these keys will be given out, instructions on how to contact the devs if you want them, as well as brief descriptions of the games themselves. There’s also a difficulty rating for each (out of five) which is kinda hilarious because none of them got 5/5 and now I’m wondering what do Zachtronics feel is a 5/5 on a difficulty scale. Performing your own heart surgery?

So if you’re working in a public schol and you’d like your students to learn how to cope with utter and complete failure using Shenzhen I/O, Opus Magnum, TIS-100, Exapunks or Infinifactory, follow the link above. If you’re part of a private school, the offer doesn’t apply to you, but the devs are willing to discuss an educational discount. It’s a great deal. Depending on the students’ characters and abilities, you can either use these to reward them, or to punish them.

Author Ketchua profile picture
Ketchua has been writing about games for far too long. As Señor Editor, he produces words (and stuff) for Gosunoob. There are a lot of words (and stuff) there, so he's terribly busy. Especially if you need something.



  1. S

    But did you get highest scores on each puzzle? Smallest area, cost and and most difficult, shortest cycles. Yeah, cycles is the hardest one.

    I think this game is easier than Shenzhen though, because of limited size of board and instructions per chip and that you need to read pdf guide. I stuck somewhere half the game, couldn’t even beat that mission withtout any high scores.

    Haven’t played other ones yet.

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