The New Year has brought a new, important landmark for one of the most unique games out there, as Star Citizen broke $141 million in backer pledges. These are great news for the creators of the game as they proceed with its development. Can we see more big numbers at the end of this year?
You can read the full Chris Roberts statement on the DualSHOCKERS.
With the end of the previous year, we’ve witnessed new things in Star Citizen. The major patch 2.6 was released, featuring a new PvP battleground called Star Marine, new ships, star system, third-person camera, balance updates and much, much more. There was also a foot-long list of updates and fixes. With the help of the director’s camera that was included in this patch, we can witness the first, brand new collage of clips that were even posted on the game’s official YouTube channel.
There are many exciting things in store for Star Citizen this year. We’ll continue to modify and improve our game engine to better suit Star Citizen’s unique needs. Gameplay will get deeper as new systems come online to provide players the chance to do more than pew-pew. I also expect exciting advancements as we integrate our revolutionary tech, like subsumption and procedural planets, into the game. On the Community front, we’ll be releasing Spectrum, our new and improved community platform, and revamping our current shows and adding new ones in an effort to best communicate with all of you.
This week Star Citizen devs got back to work after some much deserved time off. Presently the Production Team is huddled with the different team leads updating and detailing out the tasks we have for this year. You’ll begin to see some of these details once we’ve had the opportunity to refine the Star Citizen and Squadron 42 schedules.
We were happy to see positive feedback from the Alpha 2.6 release and impressed by the number of stunning videos and images being created with the new camera controls. We have been digesting both our own and your thoughts on Alpha 2.6 now that it has been live for two weeks. We are planning releasing an incremental patch, 2.6.1 with some of the features that slipped out of 2.6, bug fixes for increased stability (although 2.6 was possibly our most stable patch to date) as well as continued balance and gameplay tweaks. Expect to hear more details on timing in the next couple of weeks.
2016 was a noteworthy year in Star Citizen’s development. 2017 with Squadron 42 and Alpha 3.0 is looking to be even better.