Precious Cargo

Level:


Precious Cargo is a Side Quests in Witcher 3 that you can stumble upon as you travel the roads around White Orchard. Merchant NPC will hail you if you ride past him.

Key Facts

Level:1
Location:White Orchard
Category:Side Quest
Reward:
  • 20 Crowns and 25XP
  • or 30 Crowns
  • or 50 Crowns and 5x Celandine and 4x White Myrtle
  • or 30 Crowns

Quest Text

The merchant Geralt found standing by the side of the road in White Orchard was extremely distraught. He had been hauling some precious goods to the Nilfgaardian camp when his horse spooked and veered off the road, pulling the merchant’s cart with it and dumping the whole works in the foggy swamp outside the camp. The poor horse became trapped in the muck and soon was devoured by the monsters who inevitably lurk in such places. The merchant was understandably afraid to go retrieve his goods, and thus asked the Witcher to do it for him in return for a sizable reward.

Starting NPC

Name: Merchant

Merchant is next to a close by fire camp

Walkthrough

Following contains quest spoilers. You’ve been warned

Use your Witcher Senses to find where the cart left the road.

Bit north of the starting NPC you’ll find the cart tracks by using your Witcher Senses. NExt step is to:

Find the Cart.

It is in the swamp and you can collect all the loot there, but you can also examine the arrows for another step:

Look around the cart for evidence about the attack using your Witcher Senses.

After finding and examining the dead body all you are left with doing is ti:

Find the little box the merchant mentioned using your Witcher Senses.

Box is nearby, next to a tree. You should now go back and:

Return the box to the merchant

Once you get back to the merchant you will have two choices with different outcomes.

Use Witcher Senses and follow the cart tracks into the swamp

Player location on the map above shows where the cart tracks are.

Cart is in the swamp at the map marker location.
Choice 1

Seen through your lies.

When you confront the merchant he will run away and you have to chase him down and knock the merchant off his horse (it is easy, just use gallop (double press SHIFT) and use shortcuts). If you do not catch him, but stay close to him throughout the chase he may run all the way back to his camp where you’ll face him and his friends. In case you do catch up to him and knock him down with a sword attack you will have three dialogue options, each with different rewards/outcomes.

Gallop and use shortcuts to catch up to the merchant then use your sword on him to knock him down.

Three choices with different rewards
Choice 1

Taking you to the Nilfgaardians.

Take the merchant to the soldiers.
You will find out that the soldiers are sick, but that medicine won’t help them much.
Rewards: You get 30 Crowns and 10XP
Choice 2

Fine. Go

Rewards: You get 30 Crowns and 10XP
Choice 3

You’re free to go but the medicine stays with me.

Rewards: You get 10XP, 50 Crowns and 5x Celandine and 4x White Myrtle (and your karma may suffer)
Choice 2

Found it. Here

You get 20 Crowns and 25 XP
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Written by:
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One COMMENT

    R
    Ryberg

    The option “You’re free to go but the medicine stays with me”. It says that, my karma may suffer? What is ment by this? How will that effect me?

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