Wolfenstein 2: New Colossus Gunning For Freedom Trailer Released

Bethesda have published a new trailer for Wolfenstein 2: The New Colossus. It features members of the MachineGames dev studio talking about the game, mixed with gameplay footage from the E3 presentation. It tries to sell the game as a “strong narrative” experience, while also showing you all the fun stuff you can do with a hatchet and unsuspecting Nazi.

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wolfenstein 2 new colossus gunning for freedom
Wolfenstein’s strong narrative focus

It’s a funny video, and I suspect that wasn’t their intention. One second you’ve got creative director Jens Matthies talking about how they like making strong narrative games, stories that feel real, and such; then you get executive producer Jerk Gustafsson saying stuff like “There are a lot of things you can do with a hatchet and a Nazi”, while sporting a thousand-yard stare. Real human drama, that there.

Unintentional hilarity aside, it’s a nice, informative video. Apart from the part where MachineGames pretend they’re known for strong storytelling. They spend some time talking about new enemies and their visual design, how they made them look more formidable and frightening. Then they move onto weapons, specifically the new dual wield system that lets you mix and match to your heart’s content. It should allow people to diversify their murderfolio – a short-ranged weapon in one hand, a long-ranged one in the other. Then there’s the hatchet – it’s used for finishers and it’s pretty gruesome. They discuss different approaches, from all out combat to stealth, and how they plan on supporting them.

Wolfenstein 2: The New Colossus will be released on October 27th, on PC, Playstation 4 and Xbox One. It’s going to continue the story of BJ Blazkowicz, who is most definitely a real, relatable human being with feelings and stuff, and not a carricature of a carricature. The devs’ nuanced representation of large scale conflict and suffering under military occupation will surely move you to tears.

Author Ketchua profile picture
Ketchua has been writing about games for far too long. As Señor Editor, he produces words (and stuff) for Gosunoob. There are a lot of words (and stuff) there, so he's terribly busy. Especially if you need something.


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