Cyberpunk 2077 Won't Feature a Morality System, Says Developer

According to one of the developers at CD Projekt Red, Cyberpunk 2077 is not going to have a morality system “per se.” In other words, the morality in the game will be about as gray as it can get. Which, really, is unavoidable in a setting such as Cyberpunk. You will, as they’ve pointed out before, be able to avoid killing and play the game with a non-lethal approach, so it’s up to you to do what you thing is right.

Cyberpunk 2077 Won't Feature a Morality System, Says Developer
Cyberpunk 2077 Won’t Feature a Morality System, Says Developer

We’ve written before about how Cyberpunk 2077 will give players plenty of non-lethal options. Wich, naturally, brought up the question of a potential morality system. Well, in an interview with GamingBolt, quest director Mateusz Tomaszkiewicz spoke a little bit about that. He said: “We don’t have a moral system per se. However, to complete it non-lethally you have to be very good at stealth. Invest in points that allow you to stealth better, use weapons that will allow you to incapacitate the enemy instead of killing them, to make the moral choices that will allow you to avoid killing people throughout the game.”

And, that makes sense. After all, one of the cruxes of Cyberpunk as a setting is gray morality. In that world, there is no mercy whatsoever. Everybody has to do whatever it takes to survive. Sometimes, that means stepping over other people, and burying any morals you might have had. That said, yes, you will have the option to act non-lethally, but that still means you’ll be hurting some people. You better get used to the moral gray zone if you want to live.

All of this doesn’t necessarily mean that there won’t be consequences for your actions. NPCs will surely react differently to you if you leave a trail of corpses. In the end, it’s all about giving you the freedom to act as you see fit. The only morality system is what you can live with and still sleep at night, and that’s the Cyberpunk way.

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A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

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