Outer Worlds Acrophobia Flaw - When Is Debuff Active & How to Trigger

Acrophobia is one of the flaws in Outer Worlds. If you accept it, you’ll get a perk point to spend however you like, but also a crippling fear of heights. Unlike a lot of the other flaws, it’s pretty unclear when exactly is this debuff active or how to trigger it, which is making a lot of folks avoid taking this flaw. How close to the edge do you have to be, exactly? This guide is going to show you how to unlock it, as well as when is Outer Worlds acrophobia debuff active and how to trigger it.

outer worlds acrophobia flaw how to trigger debuff
Outer Worlds Acrophobia Flaw – When Is Debuff Active & How to Trigger

How close to the edge you have to be to trigger acrophobia debuff in Outer Worlds?

The acrophobia flaw has a debuff that lowers your dexterity, perception and temperament by 1. All of the other phobia debuffs are activated only when you’re in the presence of the things you’re afraid of – be it canids, robots or any other type of enemy. So how does fear of heights work in the game? Does it apply whenever you’re in an elevated area? How about space? Do you have to be near the edge of a precipice? How close to the edge do you have to be?

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It turns out, you have to be within 1m of the edge for the debuff to trigger. It won’t trigger immediately – you’ll have to stand on the edge for a few seconds before it is active. When you take a step or two back, it will disappear as quickly as it appeared. Also, there’s a certain height requirement – it won’t trigger if you’re standing on a crate, for example.

How to unlock acrophobia flaw?

Given the fact it doesn’t trigger too often and goes away pretty quickly, you might want to accept acrophobia the next time it’s offered. If you want to speed things up, make sure to take fall damage whenever you can – jump off ledges instead of using ladders and such. Repeatedly taking fall damage will unlock the acrophobia flaw.

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Author Ketchua profile picture
Ketchua has been writing about games for far too long. As Señor Editor, he produces words (and stuff) for Gosunoob. There are a lot of words (and stuff) there, so he's terribly busy. Especially if you need something.



  1. M

    What is 1m in the context of this game tho? 1 meter, one mile, one marmoset?
    Also, for those of us who don’t really understand measurements any better in real life than we do in a game… any visual example? Like… The length of one of those squareish splody-boxes? The length of your character laying down when it gets murderfied by wild spacey creatures? The length of a mantiqueen? OOh… wait! Does “1m” stand for “1 mantiqueen”!? O_O

    1. A

      1m is almost always 1 Meter. Depending where you’re from, you can just think of it as 3 feet or a yard. (Essentially). The game has distance markers all the time, usually for quest targets. So, walk towards a quest marker until it says 1m and that’s how far 1m is in the game.

    2. Z

      1m is about 3ft, so if we assume the player is around the average human height of ~6ft, then 1m is about half a player

    3. M

      You make my brain hurt

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