Acrophobia is one of the flaws in Outer Worlds. If you accept it, you’ll get a perk point to spend however you like, but also a crippling fear of heights. Unlike a lot of the other flaws, it’s pretty unclear when exactly is this debuff active or how to trigger it, which is making a lot of folks avoid taking this flaw. How close to the edge do you have to be, exactly? This guide is going to show you how to unlock it, as well as when is Outer Worlds acrophobia debuff active and how to trigger it.
How close to the edge you have to be to trigger acrophobia debuff in Outer Worlds?
The acrophobia flaw has a debuff that lowers your dexterity, perception and temperament by 1. All of the other phobia debuffs are activated only when you’re in the presence of the things you’re afraid of – be it canids, robots or any other type of enemy. So how does fear of heights work in the game? Does it apply whenever you’re in an elevated area? How about space? Do you have to be near the edge of a precipice? How close to the edge do you have to be?
It turns out, you have to be within 1m of the edge for the debuff to trigger. It won’t trigger immediately – you’ll have to stand on the edge for a few seconds before it is active. When you take a step or two back, it will disappear as quickly as it appeared. Also, there’s a certain height requirement – it won’t trigger if you’re standing on a crate, for example.
How to unlock acrophobia flaw?
Given the fact it doesn’t trigger too often and goes away pretty quickly, you might want to accept acrophobia the next time it’s offered. If you want to speed things up, make sure to take fall damage whenever you can – jump off ledges instead of using ladders and such. Repeatedly taking fall damage will unlock the acrophobia flaw.