Witcher 3 Patch Notes 1.05

Yesterday, Marcin Momot, Community Lead & Website Coordinator at CD Project Red, posted on the official forum list of the most requested changes available with the upcoming patch. The list below is a part of the change log for the Patch 1.04 / 1.05.
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There will be a lot more fixes on the way, and the XP fix is coming as well.

WITCHER 3 patch notes 1.05
  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
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3 COMMENTS

  1. T
    Toresuke

    Hi!

    Can you post some info about the free-DLCs (PS4) ?

    Thnx!

  2. V
    Valtyr

    I can’t create any Red Mutagens after updating to 1.05!!! It fixed the Eye for an Eye quest that was stopping me. But now I can’t create any Red mutagens. I went and farmed a bunch of lesser red mutagens. so I could make red and greater reds, but now it just says “You already have this item”.
    It’s acting like it’s a potion I’ve already learned and made.
    Anyone else having this issue or know how to fix it?

  3. A
    al shalabi

    problem,
    The task is to be confined to a certain time limit
    if late to quest meet triss and yenn in the kingfisher , the quest is failed
    the issue i cant do any mission STORY stop

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