Every Mansion Needs A Puzzle Solution Villa Ultraviolet in Borderlands 3

Borderlands 3 Villa Ultraviolet Every Mansion Needs a Puzzle challenge is a new challenge in the game that requires you to solve a hidden puzzle inside the golden mask room of the villa. The Villa Ultraviolet puzzle in Borderlands 3 is extremely easy to miss, which is bad enough. However, even if you do find it, figuring out how to solve the Villa Ultraviolet puzzle and complete the Every Mansion Needs A Puzzle challenge is a problem of its own. So, to help you out, here’s our Every Mansion Needs A Puzzle Solution Villa Ultraviolet in Borderlands 3 guide.

Every Mansion Needs A Puzzle Solution Villa Ultraviolet in Borderlands 3
Every Mansion Needs A Puzzle Solution Villa Ultraviolet in Borderlands 3

How to Solve Borderlands 3 Villa Ultraviolet Puzzle in Every Mansion Needs a Puzzle Challenge?

To solve the Villa Ultraviolet puzzle in Borderlands 3 and complete the Every Mansion Needs a Puzzle challenge, the first step is to go into the room that holds the Golden Mask. The mission leads you right into it, so that shouldn’t be much of a problem. You’ll know that you’re in the right place when you find a large desk with heaps of Eridium on it. On the desk, you’ll see a keyboard. Interact with it, and four shapes will appear on the screen. Remember them and their order. In our case, we got Pyramid, Box, Wheel, Box.

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Now, go to the bookcase to the left of the desk. You’ll see three objects on it – a pyramid, a box, and a wheel (well, disk). Each of them has three spaces without books above it. They correspond to numbers on a keypad, as demonstrated in the image below. In each column, one of those spaces has an object inside it. The space with the object in it denotes the number corresponding to the shape below it (in our case, Pyramid – 4, Box – 2, Wheel – 9). So, since our combo was Pyramid, Box, Wheel, Box, our actual code is 4-2-9-2.

Now, go to the bookcase behind the desk. You’ll note books with numbers on them. Interact with those books to enter your code. If you mess up, you’ll have to reload the whole thing and try again. So, try to get it right, and beware, it’s kinda finicky. Once you do everything right, the bookcase on the left of the room will turn, and a ton of goodies will be all yours.


If you're having trouble with other things in the game, you might want to check out some of the other guides we've written. We've listed the locations of Red Chests, Typhon Logs, Dead Claptrap Parts and Hijack Targets. We've explored the mission choices, like what happens when you side with Holder or Ramsden in On The Blood Path, or when you tell Rhys to keep or lose mustache in Atlas at Last. We've also covered secrets, like the one where you have to open the Holy Broadcast Center locked door.


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A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

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