Kill or spare Leviticus Cornwall traing guards is one of the early choices in Red Dead Redemption 2. During the first chapter, you’ll have to rob a train. The last car is armored, and there are three guards inside it. Once you blow the door open, you’ll have to choose what to do with the guards. They’ll offer no resistance, basically becoming hostages the moment the doors are off the hinges. If you’re having trouble deciding their fate, our Red Dead Redemption 2 kill or spare train guards guide will help you choose.
How to deal with the guards during train robbery?
At first, you won’t be able to enter the armored car, so Dutch will ask the train guards to open the door. They’ll refuse, saying they work for Leviticus Cornwall, and they’re honor-bound to not open them. You’ll use a couple of sticks of dynamite to open them yourself, after which the guards will happily throw their hands in the air and surrender. They don’t seem like guards at all, to be honest – more like clerks.
You’ll round them up by a rock near the tracks, and leave them there while you rob the train blind. Once you’re back out, Arthur is the one who’ll get to choose how to deal with the guards. You can either execute them in cold blood, or let them back into the train. If you choose the latter, you’ll have to start the engine and let the train go on its merry way. We have no idea what happens when you choose to murder them, but it can’t be good – they offer no resistance.
This feels like a choice that will influence your reputation down the line, so it’s better to spare them out of caution, if nothing else. When we find out how this affects the game, and what happens if you choose to kill them, we’ll update the guide.