Inverted Spire is the first strike we get to see in Destiny 2. It’s featured in the open beta, and it takes place on Nessus, one of the new planets. You will be required to brave the Vex-infested area and deal with a boss called Protheon, Modular Mind. In case you’re stuck in any part of the challenge, we’ve prepared a Destiny 2 Inverted Spire strike walkthrough, to help you finish the activity.
Inverted Spire Guide
As you start the strike, you’ll have to follow the markers until you run into a group of Cabal and Vex. Once you’ve cleared them (beware the shield bearers), a conflux will appear. Access it using your ghost and it’ll assemble a bridge to let you pass. Follow the Vex launchers until you reach the next area. You’ll have to deal with some snipers here. Once that is done, you’ll end up in a cave and do some more fighting. After that, you’ll be outside again, heading for the Drill Site.
How to survive Cabal Drill
You’ll first have to descend down the a big shaft. There will be some Cabal gladiators here, along with weird pack animals – these are best tackled in a group, as they can surround you and mess you up. Once you reach the bottom, you’ll head towards the dig site. This part can be tricky, as you have to watch out for both enemies and the drills. However, you don’t actually have to fight here – just run through the area and avoid the drill. Use the highest path whenever you can, as it has the least enemies and it’s far enough from the drilling.
How to cheese Protheon, Modular Mind boss
The boss can be a bit difficult, but if you come with at least one warlock on your team, there’s a cheap trick you can perform. The warlock should run into the Vex milk and activate the healing rift. This will stop the damage from the milk from killing them. They should then whip out the Riskrunner and start shooting at the boss. The Riskrunner’s perks will activate, giving you ammo refills, increased attack and damage resistance. When the boss rushes towards the Warlock, let him run away while the other team members draw the boss’ attention. It could be even better with more Warlocks, but we haven’t tried it that way.