Gem door in Ascension Bluff is one of the mysterious locked doors in Borderlands 3. It’s a wooden door with a big orange gem in the middle. We found one in the northern part of the map, but we’ve heard there’s more of them. There isn’t a button prompt when you approach them, and the game doesn’t even acknowledge the fact they’re locked. If you’re wondering how to open Ascension Bluff gem door in Borderlands 3, keep reading, and we’ll list all the things people have tried.
Locked door in Ascension Bluff
At this point, nobody knows how to open the locked door in Ascension Bluff. If you look at the map, you’ll see there’s an arena behind them, so they definitely can be opened. The fact there’s no prompt or message when you approach them makes us think they’ll open automatically once the requirements have been fulfilled.
What those requirements are is anyone’s guess. There’s talk of Eridian writings being part of the requirements, but people who’ve deciphered them all can confirm that is not the only requirement. Getting a 100% completion on the map by doing the crew challenges, discovering named locations, completing side quests, opening red chests and such, doesn’t seem to unlock them either. Some people have even tried shooting at them with the Eridian Fabricator (the gun gun), but nothing happened.
One thing that might work is completing the Eridian Trials. We’re not sure what these are exactly – they might be Proving Grounds arenas, or the quests that appear once you’ve deciphered all of the slabs on a given planet. We’re going to keep investigating this issue, and we’ll update the guide as soon as we know more. If you know something we don’t, be sure to leave a comment.
We’ve seen footage of people getting behind the door by driving their car off a cliff. It’s an empty arena, and some suspect it’s going to be the location of a boss fight in a future DLC or update.
If you're having trouble with other things in the game, you might want to check out some of the other guides we've written. We've listed the locations of Red Chests, Typhon Logs, Dead Claptrap Parts and Hijack Targets. We've explored the mission choices, like what happens when you side with Holder or Ramsden in On The Blood Path, or when you tell Rhys to keep or lose mustache in Atlas at Last. We've also covered secrets, like the one where you have to open the Holy Broadcast Center locked door.